Everything to do with text 🟠
Welcome to the first session that's actually Unreal Engine specific. We're going to cover how strings and text works in Unreal Engine C++, from using TEXT("") to string manipulation to ensuring your C++ code can be localized.
June is the owner of Redpoint Games, where she develops multiplayer and online-focused plugins for the Unreal Engine Marketplace. June has over a decade of programming experience, and has been writing low level C++ code for Unreal Engine for the last few years.
A series of ten 30-minute workshops throughout the day, this course will give you the skills to write Unreal Engine C++ code. We'll be covering everything from memory management through to exposing custom functionality in blueprints, and you can ask questions and engage with the speaker to learn more deeply about the topics you are interested in.