Andrew Joy

Andrew Joy

Andrew Joy

He/Him

Andrew has been making games for 16 years now, with 11 of that being spent in Unreal Engine. He spends his time developing interactive projection exhibits for museums and moonlights on his own open world survival game. This variety of work has caused him to explore nearly every nook and cranny of the Unreal Engine, and he regularly shares this experience at UnrealFest and beyond.

Presentations

TG Lightning Talks @ Melbourne International Games Week 2025