Zac is a programmer and designer specialising in crafting great experiences across games, web, and XR. Starting his career as a Unity dev in 2018, he has since expanded into web development, creating projects such as poly.pizza—a platform for free low poly models that boasts over 20k MAUs. As a former teaching and research assistant at Monash Uni, he contributed to HCI studies before landing his current role at Liminal VR. He’s currently building his next big project, Pretty Good Playtesting, a web platform designed to simplify the playtesting process for indies.