She/Her
https://mastodon.social/@hqJune is the owner of Redpoint Games, where she develops multiplayer and online-focused plugins for the Unreal Engine Marketplace. June has over a decade of programming experience, and has been writing low level C++ code for Unreal Engine for the last few years.
A series of ten 30-minute workshops throughout the day, this course will give you the skills to write Unreal Engine C++ code. We’ll be covering everything from memory management through to exposing custom functionality in blueprints, and you can ask questions and engage with the speaker to learn more deeply about the topics you are interested in.
At Redpoint, we’ve been developing a new Matchmaking plugin which operates without matchmaking servers. Instead, game clients coordinate in a distributed manner to get into matches. Learn how we built a continuous functional testing system to test the behaviour of the Matchmaking plugin at scale.
Open source template for continuous functional testing in Unreal Engine: https://gitlab.com/redpointgames/continuous-testing-for-unreal-engine
Matchmaking plugin on the Unreal Engine Marketplace: https://www.fab.com/listings/34844f4f-4c1c-4d9c-a8f7-97bc0e86ece8
She/Her
https://mastodon.social/@hqJune is the owner of Redpoint Games, where she develops multiplayer and online-focused plugins for the Unreal Engine Marketplace. June has over a decade of programming experience, and has been writing low level C++ code for Unreal Engine for the last few years.
A series of ten 30-minute workshops throughout the day, this course will give you the skills to write Unreal Engine C++ code. We’ll be covering everything from memory management through to exposing custom functionality in blueprints, and you can ask questions and engage with the speaker to learn more deeply about the topics you are interested in.