I am an experienced artist in both indie and AAA, a half-decent teacher, and now five years in to co-leading a successful indie studio. I believe game development is a craft capable of interpreting and enriching life as much as any other.
This talk is about hopes and fears in a changing world. The age of Large Language Models (LLMs) has stoked confusion, fear and controversy over the very nature of creative work. Much of the discourse around LLMs obscures any attempts to interpret these important developments from a structural point of view - and this short talk sketches out such a view.
I am an experienced artist in both indie and AAA, a half-decent teacher, and now five years in to co-leading a successful indie studio. I believe game development is a craft capable of interpreting and enriching life as much as any other.