How we use data across media platforms to inform narrative beats and themes, and turn the information into usable formats for designers and writers.
Convergence of narrative structure and beats of existing IP across media to game formats as well as creative solutions in data analysis for optimization, retention and monetization.
She/They
@okayospreyEmma is a game designer at Mighty Kingdom, she holds Bachelors in Psychological Sciences and Game Design as well as qualifications in Interactive Digital Media and Visual Art. Nominated and received a special mention for Ingames 2019, was a Different Games Ambassador in 2019 and 2020 and a mentor both for the 2021 Design Graduates as well as external talent. She has designed and run workshops alongside HerTechPath, MK and Red Cross
Rebekah is a life-long learner with a passion for environmental narrative design and community outreach programs. Her qualifications include an Advanced Diploma of Digital Development (Game Design), First Class Honours in Physics specializing in particle astrophysics and a Master of Teaching (Secondary). This year, Rebekah has been the keynote speaker for the SA NYSF orientation day and was shortlisted for the Women in Games University or College Student Achievement or Portfolio Award.