Dolby Atmos for Game Audio

dolby-atmos-for-game-audio.md

Christopher Wiseman

Hi, I’m Christopher and I’m a music producer, composer and mix engineer. I work in immersive audio formats such as Dolby Atmos, Apple Spatial, Sony 360, as well as traditional stereo and 5.1, using a combination of the latest software and vintage analog equipment.

dolby-atmos-for-game-audio.md

Christopher Wiseman

Hi, I’m Christopher and I’m a music producer, composer and mix engineer. I work in immersive audio formats such as Dolby Atmos, Apple Spatial, Sony 360, as well as traditional stereo and 5.1, using a combination of the latest software and vintage analog equipment.