She/Her
Anniemay Parker is a Freelance Narrative Designer who enjoys setting herself and her team up for success through collaboration and communication. She has previously worked on Espire 1, Espire 2, Broken Roads, and Blood Typer. Anniemay enjoys learning about other departments and tools to make games reality!
Outside of work, Anniemay loves to crochet, play games, and ride her bike!
Narrative Designers worldwide work hard to champion the narrative of their latest project. But how do they do so? Communication! That’s how! This talk aims to provide questions Narrative Designers can ask themselves and their team to leave meetings with clear goals and even clearer design documentation.
She/Her
Anniemay Parker is a Freelance Narrative Designer who enjoys setting herself and her team up for success through collaboration and communication. She has previously worked on Espire 1, Espire 2, Broken Roads, and Blood Typer. Anniemay enjoys learning about other departments and tools to make games reality!
Outside of work, Anniemay loves to crochet, play games, and ride her bike!