Character Motivations and Data Driven Personality Traits
I will talk about why motivations matter in character profiles, what types of motivations to think about and will run through the process I use to collect data based on characters that already exist and use that to inform narrative as well as why motivations matter.
Emma is a game designer at Mighty Kingdom, she holds Bachelors in Psychological Sciences and Game Design as well as qualifications in Interactive Digital Media and Visual Art. Nominated and received a special mention for Ingames 2019, was a Different Games Ambassador in 2019 and 2020 and a mentor both for the 2021 Design Graduates as well as external talent. She has designed and run workshops alongside HerTechPath, MK and Red Cross