Alex Driml is a solo developer working on L8R SK8R, a retro inspired 3D platformer. He’s been working in games for just over a decade.
In this talk I will explain several problems I had in the creation of my game L8R SK8R, and how I solved them with shaders. I will talk about how I made a train ride that looks like it goes forever, how and why I force the player’s shadow onto every surface, and why my game has a bird poop shader.
Alex Driml is a solo developer working on L8R SK8R, a retro inspired 3D platformer. He’s been working in games for just over a decade.